Alessia Ganzerla, Illustration and Visual Media Coding and Design, a New Era begins What exactly is coding? Coding is related to computer programming and how we communicate with computers. The code takes all the information needed to give a computer an action. Coding can be called creative and I decided to focus on it this year. It has been a struggle since I started to code because I had to start from scratch to have a full understanding of what everything meant before allowing myself to write something and to start my project. Coding at the beginning can be complicated because if you don't have a strong background, it is hard to come up with a final design. At the beginning of this course, I have decided to take this path because I want to graduate in coding. I took this challenge so once I am back to school I do not need to learn the basics, but I can consider myself an Intermediate programmer. My self-initiated project allows me to have a better understanding of what a machine can do and how people can interact with it. I will define this "relation" as an odd one because I have never experienced this type of way of communicating something through code. Before it used to be “ open any Adobe Creative and start to draw or create a video to express yourself and send a message to people” but now it is more about “ open p5js and start to code something or try to code". With coding, it is easier to get stuck with my work if the code does not work, which does not help to speed up the process of my project, but it just creates more challenges to face every day. Coding is not like drawing, that you can, at one point, start from the beginning or add some details that allow your outcome to be nicer, in this situation if you don't have a clue of what is wrong with it and you have not taken a course before to understand what is wrong, your outcome can be incomplete until a tutor will explain what it went wrong and why. My project is about communicating to the public that everybody could be an artist as the media artist Anadol Refik mentioned. Refik Anadol uses architectural building spaces as canvases and collaborates with machines to make building dreams and hallucinate by using millions and millions of data taken from the Internet. This project is about showing that machines can interact with humans through art. I want to create an art installation that allows the viewer to interact and to create art himself. Through a Makey Makey, which is an electronic invention kit that allows you to take everyday objects and combine them with the Internet by simply attaching alligator clips to any conductive materials. In this scenario, you are in control of the keyboard which is connected to your laptop and it allows you to create interactive art. My idea was to connect this device with coding and create an interactive and fun panel where anybody could play and create his art by combining sounds and forms. For this project, I listen to podcasts and watch YouTube videos of coding and Makey Makey to develop ideas. The podcasts talk about Anadol Refik. I wanted to understand what type of work he is doing, what his insights are, and how he combines Machine Learning and Design. My Youtube videos were about “ The Coding Train” run by Daniel Shiffman, a YouTube channel dedicated to beginner creative programmers where each tutorial explains what, why, how of a code. Anadol Refik inspires me because he has the idea that art needs to show outside to permit the public to be part of it. One of his first projects was about involving the public in outside public space and allowing them to be involved in an experience. This experience was about connecting the public with the beauty of the city they are living in. The message was how elements, artificial intelligence, and people can be part of something. By using Anadol as a reference, I have a better understanding of what Data and Artificial Intelligence are. This authorizes me to elaborate ideas for a future project by using his knowledge and his examples as a reference for what will be my graduation project. The ambition is to create on a bigger scale my prototype. The other artist who inspires my project is Daniel Shiffman, who is a master in coding, which fascinates me a lot due to his high experience. Shiffman can transform a code into anything, from a design to a website and this creates a massive curiosity in me because I would like to be able to do what he does to create my art and apply my knowledge in my future projects. Like everything, we need to start from somewhere, usually from the basics, and I have decided to take this project as a challenge, in my head. I was thinking, “ Would I be able to code at the end of this year without using references and be able to understand my mistakes and autocorrect them ?”. So, I have asked one of the teachers from the Creative Lab to be my tutor and give me homework every week, so I can learn to reach out to my purposes. Shiffman and his YouTube Channel let me explore the coding insights and give me the courage to put myself into this new world as I would like to benefit from this expertise in the future. By looking now at what I gain so far, I am positive and more confident about coding and I am looking forward to starting this project soon, to see all my efforts coming to an end.
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